These days a lot of complex figures have 'multipoint' facets (~5>9), however the thing is all move relative to each other, with the computer CPU doing the calculations and placement for each point continuously - which in maths and memory load can be huge.Īs mentioned before - PS2 figures are low poly (reduced segment/simplified segment), to cut down on the resource load on the computer, OS and memory. These specs are important in 3D/CAD because each individual facet (segment) of any poly/mesh/figure - is the space bounded by 3 vertices (reference points). Good amount of power there (gaming system), and as its using DDR4 - means the CPU (iCore7) is a quadcore or better. Been working on that since February-March, with a mid November target (running several days late). Well around 75% of the bad ones, which in turn are neurological (nerve) damage caused by the infection. Why? Because in the next 48~72 hours various governments will be saying "We have a medicated treatment for the majority of 'long covid' cases. I'm off for maybe twelve to eighteen hours (working/writing reports). How do you plan to use the model? Still imaging/posing in program animation, or as an animated character in a game, etc.? (These factors impact on what we do making/complexity of the figure). (impacts the capacity of the program to move/render the model - thus if low need to simplify the geometry files etc.). What is the power rating of your computer, CPU type/speed/ram, and its graphics card type/ram. meshes and stuff - only take a minute or two).
What software are you using to arrange or manipulate your figure? (Helps me know what format to convert the geometry to, and ancillary files required. Foxy and the others will know if there is a freebie geometry out there that we can use. Because if any item/thing has three distinct tangible differences to an original - legally it is considered 'different' (not worth trying to sue for breech of copyright, etc., because it will usually fail in court).Īnyway - plenty of options so no need to worry.
Simple terms: I pick a single facet - then split it in two - occupying the same space. Ion would notice the double facets - but no one else would. The legalese aspects are not a drama doing it this way because I'll make some detail changes on the mesh - say do three of four single facet divides - in places you cannot easily see (for example between the toes. Then it is simply a case of pairing the clothes to the figure.
It is possible there are freebie geometry figures around that can be resized (up or down) to come close - or almost exact duplicate - of the G8 body size. I do not know, but doubt the outfit would include a G8 figure *.obj or *.3ds geometry (reference) file simply because it is likely legally guarded (copyright, conceptright or intellectual property of DAZ/whomever). only took her a minute or two to find the correct outfit here.
spent hours up at DA looking at Catwomen to get an idea of the facials - then getting sentimental about some of the early/great Catladies - first Batman TV series - that aired when your great grandmother was in grade school - Still got it wrong, because I was looking at/for the cat costume figure (PS2) that matched Hale Berry!)Īs Foxy 3D demonstrated (being one of the clever types I mentioned). Waves at Ms Foxy (thank you for the assistance. I have a copy laugh - just need to find it). which produces a highly accurate face/head (using software that is special/not freely available. Last (takes a bit) needs a left face, direct face and right face (3 pictures).
needs two pictures - say 15~20 degrees (slightly from the right) and 340~345% (slightly from the left) far to good quality image, to produce a better/more accurate face build. Just requires a direct facial - good quality (looking straight at the camera). Have you got a couple of pictures of her - because it might be a lot easier/faster to morph her face to an existing high-end poly (Vict4-6-7 or G8) in poser, then dress here in the correct clothing.įace morphing is straight forward (three ways - last one takes a bit of time/few hours - others are real quick) 1. Not really good - probably because the PS2 is a low render quality to keep the gaming speed up.